KurtBlissZ
GM Intermediate
"Just Another Waffle"
Posts: 55
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Post by KurtBlissZ on Sept 27, 2016 21:39:39 GMT -6
Here's a really simple tool I made that all it does is runs your last game you ran. This is just for anyone who's working a online multiplayer in game maker and wants to run two clients. THough you can do this without my tool, all you actually have to do is scroll up in your compile form and copy something like "C:\Users\Kurt\AppData\Roaming\GameMaker-Studio\Runner.exe" -game "C:\Users\Kurt\AppData\Local\gm_ttt_88909\gm_ttt_37068\Retarted Asstriods.win" and run it. (WIn+R) Download Download with source
I wrote this with autohotkey so it was pretty simple, all I did was grab something (a file thats your game before the runner loads it) off regedit and run it with game maker's runner exe.
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Post by King on Jul 15, 2017 2:20:33 GMT -6
It dosent work
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Post by king on Jul 15, 2017 2:37:47 GMT -6
Can you tell me how this works because i ran my game and had the game running and then ran your program and nothing happened.
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KurtBlissZ
GM Intermediate
"Just Another Waffle"
Posts: 55
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Post by KurtBlissZ on Jul 16, 2017 20:36:49 GMT -6
So what version of Game Maker you running? And do you have a 32bit or 64bit version of windows?
The exe will only work on 64bit machine and with GMS 1.x (Not the early access version due to slightly different directory names)
If your using GMS2 I have no idea ;p. I would have to look into it sometime or you could probably find some help off the yoyogmes forums.
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KurtBlissZ
GM Intermediate
"Just Another Waffle"
Posts: 55
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Post by KurtBlissZ on Jul 16, 2017 20:43:50 GMT -6
But anyway you can do it on GMS1.x and the early access version by copying and pasting something that looks like this
"C:\Users\Kurt\AppData\Roaming\GameMaker-Studio-Early-Access\Runner.exe" -game "C:\Users\Kurt\AppData\Local\gm_ttt_9897\gm_ttt_99270\MimuAlpha02.win"
fomr the compileform window Into your run box, (Window Key + R) after you game launches.
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